Man of Medan


The elevator pitch for Man of Medan (and The Dark Pictures Anthology) as a whole is that it’s a horror B-movie you can play. If you’ve played Until Dawn or The Quarry, you should already have a pretty good idea of what Man of Medan is like (they’re all made by the same company, Supermassive), although Man of Medan is a bit shorter and more focused on co-op. Man of Medan isn’t an amazing game, but does what it sets out to do, and beggars can’t be choosers within the realm of branching co-op horror narrative adventure games.

Man of Medan begins with four friends who have chartered a small boat for a vacation going diving in the South Pacific. However, things quickly go south (Pacific) when the group is attacked by pirates, and then brought to a ghost ship known as the Ourang Medan that allegedly houses “Manchurian Gold.” The group must contend with both the pirates and something far more sinister if they wish to escape the ship with their lives… (As a side note, “Ourang Medan” roughly translates to “Man of Medan,” so the title doesn’t refer to an actual person.)

The Wonder


Anna O’Donnell hasn’t eaten since her eleventh birthday four months ago.

Or at least, that’s what she and her family claim. 

As word of the girl spreads, some people believe Anna has received a divine blessing, while others claim the O’Donnells are just lying fraudsters. In order to settle the matter once and for all, a few community members decide to hire a neutral outside observer to watch Anna for two weeks and see if she actually eats or not. Thus Elizabeth “Lib” Wright, a Nightingale-trained nurse, travels from England to Anna’s small Irish hamlet. 

Is Anna’s fast a hoax? Or if she truly a wonder?