The Thaumaturge


Earlier in the month I reviewed a Polish adventure game with RPG elements and a sci-fi setting 100 years in the future, so this time I thought I’d shake things up by writing about a Polish adventure game with RPG elements and a historical fantasy setting 100 years in the past.

Wictor (pronounced “Victor”) Szulski is the titular Thaumaturge, a person born with the special ability to wield magical powers through a connection to a demon known as a salutor. Wictor is drawn to his hometown of Warsaw after the death of his father, bringing him within the crossroads of various historical forces as well as a blood vendetta involving his family.

The Thaumaturge is fun, sweeping you into the world of early 20th-century Warsaw while wearing the pride and love for its Polish heritage on its sleeve, yet ultimately you do little more than run around Warsaw and then watch an ending cutscene; by constraining itself to historical fiction, The Thaumaturge doesn’t give its plot enough space to do anything, leaving what should be a story-based game feeling like it doesn’t really have one.

Gamedec


As it says in the blog description, I’m just a guy who likes mysteries, games, and mystery games. So you’d think Gamedec, a mystery game about mysteries in games, would be right up my alley, but there are just too many rough edges for me to recommend it. I wish I could, and the pieces are there, but they just clash with each other in a way that prevents the game from coming together as a cohesive whole.